CTO Straight Talk Issue 4 - 23

are designed for the individual, not

we developed it. We built a team of

a group. The vast majority of the

people who had worked well with each

communications we share and the

other on other projects at Microsoft in

information we create is hidden behind

the past. Those that joined our effort

digital walls, even when most of it

had a strong vision for what we might

does not need to be protected. That

be able to build.

thwarts efficiency and effectiveness in
a team-driven environment. The aim

Significantly, we began developing

of Microsoft Teams-with its channels

Microsoft Teams not at our Redmond

functionality-was to enable team

headquarters, but in remote locations.

members to get up to speed on the

Brian MacDonald, head of Microsoft

status of a project or objective

Teams, and I each took a portion of the

in minutes.

team offsite to begin brainstorming; my
engineering team headed to Las Vegas

NOW FOR
SOMETHING
COMPLETELY
DIFFERENT
If this new product was going to
enable users to think and behave
differently, we needed
to think and behave differently as

and Brian took the rest of the group to
his fruit farm in Hawaii.

" T
" The
new world of
productivity demands
flatter structures, open
spaces, and open
communication. "

23



CTO Straight Talk Issue 4

Table of Contents for the Digital Edition of CTO Straight Talk Issue 4

Contents
CTO Straight Talk Issue 4 - Cover1
CTO Straight Talk Issue 4 - Cover2
CTO Straight Talk Issue 4 - 1
CTO Straight Talk Issue 4 - Contents
CTO Straight Talk Issue 4 - 3
CTO Straight Talk Issue 4 - 4
CTO Straight Talk Issue 4 - 5
CTO Straight Talk Issue 4 - 6
CTO Straight Talk Issue 4 - 7
CTO Straight Talk Issue 4 - 8
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CTO Straight Talk Issue 4 - Cover4
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